“ | This world will soon be at an end... and a new White Witch shall reign supreme! | ” |
—The Zodiarchy, before attacking |
The Zodiarchy is the final main story boss in Ni no Kuni: Wrath of the White Witch. It is encountered in the Ivory Tower after defeating and freeing Cassiopeia from her own despair. While initially once made of illusions from the White Witch, they managed to grow a will and power of their own and slip free into reality from Cassiopeia's mind.
Information[]
- Genus: Nobilia
- Resistance: None
- Elemental Weakness: None
- Tricks: Sigh of Sorrow, Piercing Gaze, Shockblast, Chaos
- Items Dropped: None
- Location: Ivory Tower
Strategy[]
The Zodiarch and its Satellites are certainly vigorous foes, but with the right tactics even a fairly low-level party can take them out. You'll definitely want to use powerful MP (and HP) healing items during this battle, such as Nostrums and Sprite items.
At the start of the battle, immediately order an All-Out Defense and Defend with Oliver, as the Zodiarchy will use Chaos, a powerful attack that you don't want to suffer defenseless. Cassiopeia will be fighting alongside you and try to prevent the Zodiarchy from casting it again by using Nix; however, this takes a while to charge, so you'll need to protect her from the nasty Satellites. If a party member goes down, she will attempt to cast Ashes of Resurrection to bring them back into the fight. She isn't able to be knocked unconscious, but attacks from the Satellites will knock her down and interrupt the spells she is trying to cast to assist the party.
The best way to do this is to keep your distance with Oliver and perform a couple of castings of Astra (or Evenstar, if that's all you have). This saps your MP enormously, so use a Nostrum when your MP starts to run low.
You'll still have to deal with the Zodiarchy's other attacks, of which Shockblast is by far its most powerful and annoying, not in the least place because it usually performs it as a follow up on Chaos, which is particularly lethal. Prepare to defend against both attacks, and if things go terribly wrong, use a Phoenix Tear or Breath if absolutely required. The Zodiarchy will frequently use its Piercing Gaze attack (usually on the character you're controlling), which lowers your stats. It's more an annoyance than a real threat, but you can nonetheless boost the rest of your party's defenses with a spell such as Ward, slightly improving their magical defense. Sigh of Sorrow is also an annoyance where the boss will put to sleep anyone in front of it, leaving them vulnerable to further attacks.

When Cassiopeia manages to cast Nix, the Zodiarchy is stunned briefly and gives a good window to immediately perform an All-Out Attack in the hopes of getting some damage in, and possibly even a golden glim.
As with the last battle, play fairly defensively and destroy the Satellites as soon as possible, preferably with magic or tricks that hit all targets on the battlefield.
Keep your party healthy with group-healing items, keep Oliver at a distance, and keep your wit to win this battle eventually.